MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ get_mesh_processor()

std::shared_ptr< SDFMeshProcessor > MayaFlux::Buffers::ComputeMeshBuffer::get_mesh_processor ( ) const
inline

The marching-cubes stage, valid after setup_processors().

Holds the atomic vertex counter buffer (SDFMeshProcessor::counter_buf()) a readback needs to size itself correctly, since this buffer's own get_size_bytes() reflects worst-case allocated capacity, not the live count from the most recent dispatch.

Definition at line 87 of file ComputeMeshBuffer.hpp.

88 {
89 return m_sdf_processor;
90 }
std::shared_ptr< SDFMeshProcessor > m_sdf_processor