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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferSupplyMixing::fill_audio_from_interleaved | ( | const double * | interleaved_data, |
| uint32_t | num_frames, | ||
| ProcessingToken | token, | ||
| uint32_t | num_channels | ||
| ) |
Fills audio token channels from interleaved source data.
| interleaved_data | Source interleaved data buffer |
| num_frames | Number of frames to process |
| token | Processing domain |
| num_channels | Number of channels in the interleaved data |
Takes interleaved data (like typical audio file format or hardware I/O) and distributes it to the token's channels.
Definition at line 95 of file BufferSupplyMixing.cpp.
References MayaFlux::Buffers::TokenUnitManager::get_audio_unit_mutable(), MayaFlux::Buffers::TokenUnitManager::has_audio_unit(), m_unit_manager, and token.
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