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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::remove_processor_from_token | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token, | ||
| uint32_t | channel = 0 |
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| ) |
Removes a processor from a token (dispatches based on token)
| processor | Processor to remove |
| token | Processing domain |
| channel | Channel index (optional, used for audio tokens) |
Definition at line 79 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::AUDIO_BACKEND, MayaFlux::Buffers::AUDIO_PARALLEL, MayaFlux::Buffers::GRAPHICS_BACKEND, remove_audio_processor_from_channel(), remove_audio_processor_from_token(), remove_graphics_processor(), and token.
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