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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::remove_audio_processor_from_channel | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token, | ||
| uint32_t | channel | ||
| ) |
Removes a processor from a specific audio token and channel.
| processor | Processor to remove |
| token | Processing domain |
| channel | Channel index |
Definition at line 174 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::TokenUnitManager::get_audio_unit_mutable(), MayaFlux::Buffers::RootAudioUnit::get_chain(), MayaFlux::Buffers::TokenUnitManager::has_audio_unit(), m_unit_manager, and token.
Referenced by remove_processor_from_token().
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