|
MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Buffers::BufferProcessingControl::remove_graphics_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| ProcessingToken | token | ||
| ) |
Removes a processor from the graphics processing chain.
| processor | Processor to remove |
| token | Processing domain |
Definition at line 339 of file BufferProcessingControl.cpp.
References MayaFlux::Journal::BufferManagement, MayaFlux::Journal::Core, MayaFlux::Buffers::RootGraphicsUnit::get_chain(), MayaFlux::Buffers::TokenUnitManager::get_graphics_unit_mutable(), MayaFlux::Buffers::TokenUnitManager::has_graphics_unit(), m_unit_manager, MF_WARN, and token.
Referenced by remove_processor(), and remove_processor_from_token().
Here is the call graph for this function:
Here is the caller graph for this function: