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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferProcessingControl::remove_audio_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| const std::shared_ptr< AudioBuffer > & | buffer | ||
| ) |
Removes a processor from a specific audio buffer.
| processor | Processor to remove |
| buffer | Target audio buffer |
Definition at line 155 of file BufferProcessingControl.cpp.
References MayaFlux::Buffers::TokenUnitManager::get_active_audio_tokens(), MayaFlux::Buffers::TokenUnitManager::get_audio_unit(), MayaFlux::Buffers::RootAudioUnit::get_chain(), m_unit_manager, and token.
Referenced by remove_processor().
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