MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ add_processor() [2/3]

void MayaFlux::Buffers::BufferManager::add_processor ( const std::shared_ptr< BufferProcessor > &  processor,
ProcessingToken  token 
)

Adds a processor to all channels in a token (audio-specific)

Parameters
processorProcessor to add
tokenProcessing domain

Definition at line 252 of file BufferManager.cpp.

255{
256 m_processor_control->add_processor(processor, token);
257}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferProcessingControl > m_processor_control
Processor attachment/removal operations.

References m_processor_control, and token.