MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ add_processor() [2/3]

void MayaFlux::Buffers::BufferManager::add_processor ( const std::shared_ptr< BufferProcessor > &  processor,
ProcessingToken  token 
)

Adds a processor to all channels in a token (audio-specific)

Parameters
processorProcessor to add
tokenProcessing domain

Definition at line 251 of file BufferManager.cpp.

254{
255 m_processor_control->add_processor(processor, token);
256}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferProcessingControl > m_processor_control
Processor attachment/removal operations.

References m_processor_control, and token.