MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ attach_quick_process() [3/3]

std::shared_ptr< BufferProcessor > MayaFlux::Buffers::BufferManager::attach_quick_process ( BufferProcessingFunction  processor,
ProcessingToken  token,
uint32_t  channel 
)

Definition at line 298 of file BufferManager.cpp.

302{
303 return m_processor_control->attach_quick_process(std::move(processor), token, channel);
304}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferProcessingControl > m_processor_control
Processor attachment/removal operations.

References m_processor_control, and token.