MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_buffer_data() [2/2]

const std::vector< double > & MayaFlux::Buffers::BufferManager::get_buffer_data ( ProcessingToken  token,
uint32_t  channel 
) const

Definition at line 157 of file BufferManager.cpp.

158{
159 return m_access_control->get_audio_buffer_data(token, channel);
160}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferAccessControl > m_access_control
Buffer and unit access operations.

References m_access_control, and token.