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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferManager::process_channel | ( | ProcessingToken | token, |
| uint32_t | channel, | ||
| uint32_t | processing_units, | ||
| const std::vector< double > & | node_output_data = {} |
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| ) |
Processes a specific channel within a token domain.
| token | Processing domain |
| channel | Channel index (audio-specific) |
| processing_units | Number of processing units to process |
| node_output_data | Optional output data from a node |
Definition at line 71 of file BufferManager.cpp.
References m_global_processing_chain, m_unit_manager, and token.
Referenced by process_audio_token_default().
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