MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ add_processor() [3/3]

void MayaFlux::Buffers::BufferManager::add_processor ( const std::shared_ptr< BufferProcessor > &  processor,
ProcessingToken  token,
uint32_t  channel 
)

Adds a processor to a token and channel (audio-specific)

Parameters
processorProcessor to add
tokenProcessing domain
channelChannel index

Definition at line 243 of file BufferManager.cpp.

247{
248 m_processor_control->add_processor(processor, token, channel);
249}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferProcessingControl > m_processor_control
Processor attachment/removal operations.

References m_processor_control, and token.