MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ attach_quick_process() [1/3]

std::shared_ptr< BufferProcessor > MayaFlux::Buffers::BufferManager::attach_quick_process ( BufferProcessingFunction  processor,
const std::shared_ptr< Buffer > &  buffer,
ProcessingToken  token = ProcessingToken::AUDIO_BACKEND 
)

Definition at line 291 of file BufferManager.cpp.

294{
295 return m_processor_control->attach_quick_process(std::move(processor), buffer, token);
296}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::unique_ptr< BufferProcessingControl > m_processor_control
Processor attachment/removal operations.

References m_processor_control, and token.