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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BufferManager::add_processor | ( | const std::shared_ptr< BufferProcessor > & | processor, |
| const std::shared_ptr< Buffer > & | buffer, | ||
| ProcessingToken | token = ProcessingToken::AUDIO_BACKEND |
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| ) |
Adds a processor to a buffer.
| processor | Processor to add |
| buffer | Target buffer (dispatches based on type) |
Definition at line 236 of file BufferManager.cpp.
References m_processor_control, and token.