3#ifdef MAYAFLUX_PLATFORM_WINDOWS
10#ifndef WIN32_LEAN_AND_MEAN
11#define WIN32_LEAN_AND_MEAN
30class MAYAFLUX_API Win32Window :
public Window {
32 Win32Window(
const WindowCreateInfo& create_info,
33 const GlobalGraphicsConfig& graphics_config);
35 ~Win32Window()
override;
37 Win32Window(
const Win32Window&) =
delete;
38 Win32Window& operator=(
const Win32Window&) =
delete;
39 Win32Window(Win32Window&&) =
delete;
40 Win32Window& operator=(Win32Window&&) =
delete;
44 void destroy()
override;
47 [[nodiscard]]
bool should_close()
const override;
49 [[nodiscard]]
const WindowState& get_state()
const override {
return m_state; }
50 [[nodiscard]]
const WindowCreateInfo& get_create_info()
const override {
return m_create_info; }
52 void set_input_config(
const InputConfig& config)
override { m_input_config = config; }
53 [[nodiscard]]
const InputConfig& get_input_config()
const override {
return m_input_config; }
55 void set_event_callback(WindowEventCallback callback)
override;
57 [[nodiscard]]
void* get_native_handle()
const override {
return m_hwnd; }
58 [[nodiscard]]
void* get_native_display()
const override {
return nullptr; }
60 void set_title(
const std::string& title)
override;
61 void set_size(uint32_t
width, uint32_t height)
override;
62 void set_position(uint32_t x, uint32_t y)
override;
63 void set_color(
const std::array<float, 4>& color)
override;
65 static LRESULT
CALLBACK wnd_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp);
67 Vruta::WindowEventSource& get_event_source()
override {
return m_event_source; }
68 [[nodiscard]]
const Vruta::WindowEventSource& get_event_source()
const override {
return m_event_source; }
70 [[nodiscard]]
bool is_graphics_registered()
const override {
return m_graphics_registered.load(); }
71 void set_graphics_registered(
bool registered)
override { m_graphics_registered.store(registered); }
73 void register_rendering_buffer(std::shared_ptr<Buffers::VKBuffer> buffer)
override;
74 void unregister_rendering_buffer(std::shared_ptr<Buffers::VKBuffer> buffer)
override;
75 void track_frame_command(uint64_t cmd_id)
override;
76 [[nodiscard]]
const std::vector<uint64_t>& get_frame_commands()
const override;
77 void clear_frame_commands()
override;
78 [[nodiscard]] std::vector<std::shared_ptr<Buffers::VKBuffer>> get_rendering_buffers()
const override;
80 [[nodiscard]]
bool is_capture_enabled()
const override {
return m_capture_enabled.load(std::memory_order_acquire); }
81 void set_capture_enabled(
bool enabled)
override { m_capture_enabled.store(enabled, std::memory_order_release); }
84 HWND m_hwnd {
nullptr };
85 HINSTANCE m_hinstance {
nullptr };
87 std::thread m_ui_thread;
88 std::atomic<bool> m_hwnd_ready {
false };
89 std::atomic<bool> m_should_close {
false };
90 std::atomic<bool> m_capture_enabled {
false };
92 static constexpr size_t EVENT_QUEUE_CAPACITY = 256;
94 Memory::LockFreeQueue<WindowEvent, EVENT_QUEUE_CAPACITY> m_event_queue;
96 KeyRepeatConfig m_key_repeat_config;
97 WindowCreateInfo m_create_info;
99 InputConfig m_input_config;
102 std::atomic<bool> m_graphics_registered {
false };
103 Vruta::WindowEventSource m_event_source;
104 std::atomic<bool> m_keys_dirty {
false };
105 std::unordered_map<int16_t, WindowEvent::KeyData> m_held_keys_ui;
106 std::unordered_map<int16_t, WindowEvent::KeyData> m_held_keys;
107 ULONGLONG m_repeat_next_tick { 0 };
109 std::vector<std::weak_ptr<Buffers::VKBuffer>> m_rendering_buffers;
110 std::vector<uint64_t> m_frame_commands;
111 mutable std::mutex m_render_tracking_mutex;
113 void ui_thread_main();
114 void push_event(WindowEvent ev);
std::function< void(const WindowEvent &)> WindowEventCallback
@ CALLBACK
Use callback for custom transition.