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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "ComputeProcessor.hpp"#include "MayaFlux/Portal/Graphics/SamplerForge.hpp"#include "MayaFlux/Portal/Graphics/TextureLoom.hpp"
Include dependency graph for UVFieldProcessor.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Buffers::UVFieldProcessor::PushConstants |
| class | MayaFlux::Buffers::UVFieldProcessor |
| Compute pass that writes UV and optionally samples colour into a vertex SSBO. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |
Enumerations | |
| enum class | MayaFlux::Buffers::UVProjectionMode : uint8_t { MayaFlux::Buffers::CARTESIAN = 0 , MayaFlux::Buffers::CYLINDRICAL = 1 , MayaFlux::Buffers::SPHERICAL = 2 , MayaFlux::Buffers::AXIAL_BLEND = 3 } |
| Projection mode encoded in push constants for uv_field.comp. More... | |