MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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TokenUnitManager.hpp File Reference
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Classes

struct  MayaFlux::Buffers::RootAudioUnit
 Represents a root audio unit containing buffers and processing chains for multiple channels. More...
 
struct  MayaFlux::Buffers::RootGraphicsUnit
 Represents a root graphics unit containing a buffer and processing chain. More...
 
class  MayaFlux::Buffers::TokenUnitManager
 Token-scoped unit storage and lifecycle management. More...
 

Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 
namespace  MayaFlux::Buffers
 

Typedefs

using MayaFlux::Buffers::RootAudioProcessingFunction = std::function< void(std::vector< std::shared_ptr< RootAudioBuffer > > &, uint32_t)>
 
using MayaFlux::Buffers::RootGraphicsProcessingFunction = std::function< void(std::shared_ptr< RootGraphicsBuffer > &, uint32_t)>