MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Survey.hpp File Reference
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Namespaces

namespace  MayaFlux
 Main namespace for the Maya Flux audio engine.
 
namespace  MayaFlux::Buffers
 
namespace  MayaFlux::Nexus
 

Functions

std::optional< glm::vec3 > MayaFlux::Nexus::read_anchor (const std::shared_ptr< Buffers::VKBuffer > &buf, const std::optional< uint32_t > &index)
 Anchor of a buffer's geometry in its own stored coordinates.
 
std::optional< Kinesis::AABB3D > MayaFlux::Nexus::read_bounds (const std::shared_ptr< Buffers::VKBuffer > &buf, const std::optional< uint32_t > &collection=std::nullopt)
 Bounds of a buffer's geometry in its own stored coordinates.
 
glm::mat4 MayaFlux::Nexus::read_placement (const std::shared_ptr< Buffers::VKBuffer > &buf)
 Where a buffer is drawn: the geometry transform of its primary render processor.