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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "Survey.hpp"#include "MayaFlux/Buffers/BufferProcessingChain.hpp"#include "MayaFlux/Buffers/Geometry/ComputeMeshBuffer.hpp"#include "MayaFlux/Buffers/Geometry/GeometryBuffer.hpp"#include "MayaFlux/Buffers/Geometry/MeshBuffer.hpp"#include "MayaFlux/Buffers/Network/InstanceNetworkBuffer.hpp"#include "MayaFlux/Buffers/Network/MeshNetworkBuffer.hpp"#include "MayaFlux/Buffers/Network/NetworkGeometryBuffer.hpp"#include "MayaFlux/Buffers/Shaders/RenderProcessor.hpp"#include "MayaFlux/Buffers/Shaders/VertexFieldProcessor.hpp"#include "MayaFlux/Buffers/State/VolumeGridBuffer.hpp"#include "MayaFlux/Buffers/Staging/StagingUtils.hpp"#include "MayaFlux/Kakshya/NDData/VertexInsertion.hpp"#include "MayaFlux/Kinesis/Morphology.hpp"#include "MayaFlux/Nodes/Graphics/MeshWriterNode.hpp"#include "MayaFlux/Nodes/Network/InstanceNetwork.hpp"#include "MayaFlux/Nodes/Network/MeshNetwork.hpp"#include "MayaFlux/Nodes/Network/Operators/GpuFieldOperator.hpp"#include "MayaFlux/Nodes/Network/Operators/GraphicsOperator.hpp"
Include dependency graph for Survey.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nexus |
Functions | |
| std::optional< glm::vec3 > | MayaFlux::Nexus::read_anchor (const std::shared_ptr< Buffers::VKBuffer > &buf, const std::optional< uint32_t > &index) |
| Anchor of a buffer's geometry in its own stored coordinates. | |
| std::optional< Kinesis::AABB3D > | MayaFlux::Nexus::read_bounds (const std::shared_ptr< Buffers::VKBuffer > &buf, const std::optional< uint32_t > &collection=std::nullopt) |
| Bounds of a buffer's geometry in its own stored coordinates. | |
| glm::mat4 | MayaFlux::Nexus::read_placement (const std::shared_ptr< Buffers::VKBuffer > &buf) |
| Where a buffer is drawn: the geometry transform of its primary render processor. | |