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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Kakshya/NDData/NDData.hpp"
Include dependency graph for SpatialCache.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::IO::SpatialAttribute |
| One named, scoped channel of already-typed values. More... | |
| class | MayaFlux::IO::SpatialCache |
| Alembic-backed writer for time-sampled spatial entity state: particle systems, point clouds, inferred topology, and any other positions-plus-named-attributes-over-time source. More... | |
| struct | MayaFlux::IO::SpatialSample |
| One sample's worth of data for one named stream. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::IO |
| namespace | MayaFlux::Portal |
| namespace | MayaFlux::Portal::Graphics |
Enumerations | |
| enum class | MayaFlux::IO::SpatialScope : uint8_t { MayaFlux::IO::Constant , MayaFlux::IO::Uniform , MayaFlux::IO::Varying } |
| How many elements one attribute contributes per sample. More... | |