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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Kakshya/NDData/NDData.hpp"
Include dependency graph for Region.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Kakshya::Region |
| Represents a point or span in N-dimensional space. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Kakshya |
Enumerations | |
| enum class | MayaFlux::Kakshya::RegionSelectionPattern : uint8_t { MayaFlux::Kakshya::ALL , MayaFlux::Kakshya::SEQUENTIAL , MayaFlux::Kakshya::RANDOM , MayaFlux::Kakshya::ROUND_ROBIN , MayaFlux::Kakshya::WEIGHTED , MayaFlux::Kakshya::OVERLAP , MayaFlux::Kakshya::EXCLUSIVE , MayaFlux::Kakshya::CUSTOM } |
| Describes how regions are selected for processing or playback. More... | |
| enum class | MayaFlux::Kakshya::RegionTransition : uint8_t { MayaFlux::Kakshya::IMMEDIATE , MayaFlux::Kakshya::CROSSFADE , MayaFlux::Kakshya::OVERLAP , MayaFlux::Kakshya::GATED , MayaFlux::Kakshya::CALLBACK } |
| Describes how transitions between regions are handled. More... | |
| enum class | MayaFlux::Kakshya::RegionState : uint8_t { MayaFlux::Kakshya::IDLE , MayaFlux::Kakshya::LOADING , MayaFlux::Kakshya::READY , MayaFlux::Kakshya::ACTIVE , MayaFlux::Kakshya::TRANSITIONING , MayaFlux::Kakshya::UNLOADING } |
| Processing state for regions. More... | |