MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Pattern.cpp
Go to the documentation of this file.
1#include "Pattern.hpp"
2
3namespace MayaFlux::Kriya {
4
5std::shared_ptr<Vruta::Routine> pattern(
6 std::function<std::any(uint64_t)> pattern_func,
7 std::function<void(std::any)> callback,
8 std::function<bool(uint64_t)> ready,
10{
11 return pattern<uint64_t>(std::move(pattern_func), std::move(callback), std::move(ready), token);
12}
13
14} // namespace MayaFlux::Kriya
PickCallback callback
Definition Picker.cpp:22
std::shared_ptr< Vruta::Routine > pattern(std::function< std::any(uint64_t)> pattern_func, std::function< void(std::any)> callback, std::function< bool(uint64_t)> ready, Vruta::ProcessingToken token)
The std::any, uint64_t form of the condition driven pattern.
Definition Pattern.cpp:5