|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
#include "MayaFlux/Buffers/Shaders/ShaderProcessor.hpp"#include "MayaFlux/Portal/Forma/Primitives/Mapped.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for FormaBindingsProcessor.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | MayaFlux::Buffers::FormaBindingsProcessor::Binding |
| struct | MayaFlux::Buffers::FormaBindingsProcessor::DescriptorTarget |
| class | MayaFlux::Buffers::FormaBindingsProcessor |
| ShaderProcessor that reads Forma element state and routes it to push constants or descriptor bindings on external pipelines each graphics tick. More... | |
| struct | MayaFlux::Buffers::FormaBindingsProcessor::PushConstantTarget |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Buffers |