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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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#include "MayaFlux/Transitive/Memory/LiveArena.hpp"#include "MayaFlux/Buffers/State/RelaxationGridBuffer.hpp"#include "MayaFlux/Buffers/State/VolumeGridBuffer.hpp"
Include dependency graph for Evolve.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | MayaFlux::Evolve |
| Sets a system going from a config: state that persists, a rule that advances it every cycle, and rendering attached. More... | |
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Nodes |
| Contains the node-based computational processing system components. | |
| namespace | MayaFlux::Nodes::Network |
Concepts | |
| concept | MayaFlux::GridCellData |
| Cell types a relaxation grid can be seeded with from a host callable. | |