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| Entry | MayaFlux::Portal::Forma::make_entry (const EntrySpec &spec, EntryBuffer row_buf, Surface &surface, LayoutCursor &cursor, float row_h, glm::vec3 bg=glm::vec3(0.15F)) |
| | make_entry using the cursor's column extents.
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| Entry | MayaFlux::Portal::Forma::make_entry (const EntrySpec &spec, EntryBuffer row_buf, Surface &surface, LayoutCursor &cursor, float x_min, float x_max, float row_h, glm::vec3 bg=glm::vec3(0.15F)) |
| | Construct one labeled entry row, advance the cursor, and return it.
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| EntryGroup | MayaFlux::Portal::Forma::make_entry_group (std::span< const EntrySpec > entrys, std::string_view header_label, FormaTarget header_buf, std::span< const EntryBuffer > row_bufs, Surface &surface, LayoutCursor &cursor, float row_h, bool initially_open=false) |
| | make_entry_group using the cursor's column extents.
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| EntryGroup | MayaFlux::Portal::Forma::make_entry_group (std::span< const EntrySpec > entrys, std::string_view header_label, FormaTarget header_buf, std::span< const EntryBuffer > row_bufs, Surface &surface, LayoutCursor &cursor, float x_min, float x_max, float row_h, bool initially_open=false) |
| | Construct a collapsible header followed by N entry rows under it.
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| glm::uvec2 | MayaFlux::Portal::Forma::row_pixel_dims (const std::shared_ptr< Core::Window > &window, float x_min, float x_max, float row_h) |
| | Convert an NDC row rect into integer pixel dimensions.
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