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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Yantra |
| namespace | MayaFlux::Yantra::VisionInternal |
Functions | |
| std::optional< uint32_t > | MayaFlux::Yantra::VisionInternal::exported_record_count (const std::shared_ptr< Portal::Graphics::GpuBufferHandle > &handle, size_t stride_vec4) |
| Clamped record count from an exported buffer's vec4 header, or nullopt when the buffer isn't readable. | |
| PixelRect | MayaFlux::Yantra::VisionInternal::region_rect (const std::optional< Kinesis::Vision::BoundingBox > ®ion, uint32_t w, uint32_t h) |
| Pixel rectangle of a normalised region over a w x h image, clamped to the image. | |
Variables | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::CC_BACKGROUND_HOST = 0xFFFFFFFFU |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::CC_UNCLAIMED_HOST = 0U |
| constexpr size_t | MayaFlux::Yantra::VisionInternal::k_flow_args_count = 4 |
| constexpr uint64_t | MayaFlux::Yantra::VisionInternal::k_flow_args_stride = 3 * sizeof(uint32_t) |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_dense_max_radius = 15 |
| Largest summation window radius of the dense solver. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_duplicate_energy = 16 |
| Frame change, in 1/1024 intensity summed over pixels, at or below which a frame counts as a repeat. | |
| constexpr size_t | MayaFlux::Yantra::VisionInternal::k_flow_export_vec4 = size_t { 1 } + size_t { k_flow_max_points } * 2 |
| Export buffer size in vec4: one header plus two per track. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_grid_capacity = 1U << 18 |
| Occupancy grid capacity in cells; the cell size grows to fit large frames. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_max_points = 4096 |
| Upper bound on tracked keypoints, matching extract_peaks' buffer capacity. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_max_radius = 15 |
| Largest window radius the tracker's shared template cache holds. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_min_level_extent = 16 |
| Smallest pyramid level edge worth building. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_flow_select_local = 256 |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_max_components = 4096 |
| Maximum number of connected components that can be labeled in a single pass. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_max_holes_per_label = 4 |
| Maximum number of contours that can be stored in a single pass. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_max_points_per_contour = 4096 |
| Maximum number of points that can be stored in a single contour. | |
| constexpr uint32_t | MayaFlux::Yantra::VisionInternal::k_max_trace_slots = k_max_components * (1U + k_max_holes_per_label) |
| Maximum number of trace slots that can be stored in a single pass (for contour tracing) | |
| constexpr std::array< uint32_t, 3 > | MayaFlux::Yantra::VisionInternal::k_wg2d { 8, 8, 1 } |
| Standard 2D workgroup used by all pixel-to-pixel vision shaders. | |