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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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#include "Depot.hpp"#include "MayaFlux/API/Config.hpp"#include "MayaFlux/API/Graph.hpp"#include "MayaFlux/Buffers/BufferManager.hpp"#include "MayaFlux/Buffers/Container/ContainerBuffer.hpp"#include "MayaFlux/Buffers/Textures/TextureBuffer.hpp"#include "MayaFlux/IO/ImageReader.hpp"#include "MayaFlux/IO/SoundFileReader.hpp"#include "MayaFlux/Kakshya/Processors/ContiguousAccessProcessor.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for Depot.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
Functions | |
| std::shared_ptr< MayaFlux::Kakshya::SoundFileContainer > | MayaFlux::load_audio_file (const std::string &filepath) |
| Loads an audio file into a SoundFileContainer with automatic format detection. | |
| std::vector< std::shared_ptr< Buffers::ContainerBuffer > > | MayaFlux::hook_sound_container_to_buffers (const std::shared_ptr< MayaFlux::Kakshya::SoundFileContainer > &container) |
| Connects a SoundFileContainer to the buffer system for immediate playback. | |
| std::shared_ptr< Buffers::TextureBuffer > | MayaFlux::load_image_file (const std::string &filepath) |
| Loads an image file into a TextureBuffer. | |
| bool | MayaFlux::is_image (const fs::path &filepath) |
| bool | MayaFlux::is_audio (const fs::path &filepath) |