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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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#include "Depot.hpp"#include "MayaFlux/API/Config.hpp"#include "MayaFlux/API/Core.hpp"#include "MayaFlux/Core/Engine.hpp"#include "MayaFlux/IO/IOManager.hpp"#include "MayaFlux/Buffers/Container/SoundContainerBuffer.hpp"#include "MayaFlux/Kakshya/Source/SoundFileContainer.hpp"#include "MayaFlux/Journal/Archivist.hpp"
Include dependency graph for Depot.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
Functions | |
| std::shared_ptr< IO::IOManager > | MayaFlux::get_io_manager () |
| Retrieves the global IOManager instance for file loading and buffer management. | |
| bool | MayaFlux::is_audio (const fs::path &filepath) |
| bool | MayaFlux::is_image (const fs::path &filepath) |
| std::vector< std::shared_ptr< Buffers::SoundContainerBuffer > > | MayaFlux::prepare_audio_buffers (const std::shared_ptr< Kakshya::SoundFileContainer > &container) |
| Constructs and initializes per-channel SoundContainerBuffers without registering them. | |