3#ifdef MAYAFLUX_PLATFORM_MACOS
23class MAYAFLUX_API CocoaWindow :
public Window {
25 CocoaWindow(
const WindowCreateInfo& create_info,
26 const GlobalGraphicsConfig& graphics_config);
28 ~CocoaWindow()
override;
30 CocoaWindow(
const CocoaWindow&) =
delete;
31 CocoaWindow& operator=(
const CocoaWindow&) =
delete;
32 CocoaWindow(CocoaWindow&&) =
delete;
33 CocoaWindow& operator=(CocoaWindow&&) =
delete;
40 [[nodiscard]]
bool should_close()
const override;
41 void request_close()
override;
43 [[nodiscard]]
const WindowState& get_state()
const override {
return m_state; }
44 [[nodiscard]]
const WindowCreateInfo& get_create_info()
const override {
return m_create_info; }
46 void set_input_config(
const InputConfig& config)
override;
47 [[nodiscard]]
const InputConfig& get_input_config()
const override {
return m_input_config; }
49 void set_event_callback(WindowEventCallback
callback)
override;
55 [[nodiscard]]
void* get_native_handle()
const override;
57 [[nodiscard]]
void* get_native_display()
const override {
return nullptr; }
63 [[nodiscard]]
void* get_metal_layer()
const;
65 void set_title(
const std::string& title)
override;
66 void set_size(uint32_t
width, uint32_t
height)
override;
67 void set_position(uint32_t x, uint32_t y)
override;
68 void set_color(
const std::array<float, 4>&
color)
override;
70 Vruta::WindowEventSource& get_event_source()
override {
return m_event_source; }
71 [[nodiscard]]
const Vruta::WindowEventSource& get_event_source()
const override {
return m_event_source; }
73 [[nodiscard]]
bool is_graphics_registered()
const override {
return m_graphics_registered.load(); }
74 void set_graphics_registered(
bool registered)
override { m_graphics_registered.store(registered); }
76 void register_rendering_buffer(std::shared_ptr<Buffers::VKBuffer>
buffer)
override;
77 void unregister_rendering_buffer(std::shared_ptr<Buffers::VKBuffer>
buffer)
override;
78 void track_frame_command(uint64_t cmd_id)
override;
79 [[nodiscard]]
const std::vector<uint64_t>& get_frame_commands()
const override;
80 void clear_frame_commands()
override;
81 [[nodiscard]] std::vector<std::shared_ptr<Buffers::VKBuffer>> get_rendering_buffers()
const override;
83 [[nodiscard]]
bool is_capture_enabled()
const override {
return m_capture_enabled.load(std::memory_order_acquire); }
84 void set_capture_enabled(
bool enabled)
override { m_capture_enabled.store(enabled, std::memory_order_release); }
89 std::shared_ptr<Native> m_native;
91 std::atomic<bool> m_should_close {
false };
92 std::atomic<bool> m_graphics_registered {
false };
93 std::atomic<bool> m_capture_enabled {
false };
95 static constexpr size_t EVENT_QUEUE_CAPACITY = 256;
97 Memory::LockFreeQueue<WindowEvent, EVENT_QUEUE_CAPACITY> m_event_queue;
99 WindowCreateInfo m_create_info;
101 InputConfig m_input_config;
103 KeyRepeatConfig m_key_repeat_config;
105 std::unordered_map<int16_t, WindowEvent::KeyData> m_held_keys;
106 std::chrono::steady_clock::time_point m_repeat_deadline;
108 Vruta::WindowEventSource m_event_source;
110 std::vector<std::weak_ptr<Buffers::VKBuffer>> m_rendering_buffers;
111 std::vector<uint64_t> m_frame_commands;
112 mutable std::mutex m_render_tracking_mutex;
114 void push_event(WindowEvent ev);
std::shared_ptr< NetworkGeometryBuffer > buffer
std::function< void(const WindowEvent &)> WindowEventCallback