|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
#include "BroadcastEvents.hpp"#include "MayaFlux/Core/Backends/Windowing/Window.hpp"#include "MayaFlux/Registry/BackendRegistry.hpp"#include "MayaFlux/Registry/Service/AudioBackendService.hpp"#include "MayaFlux/Registry/Service/DisplayService.hpp"
Include dependency graph for BroadcastEvents.cpp:Go to the source code of this file.
Namespaces | |
| namespace | MayaFlux |
| Main namespace for the Maya Flux audio engine. | |
| namespace | MayaFlux::Kriya |
Functions | |
| std::shared_ptr< Vruta::BroadcastSource< bool > > | MayaFlux::Kriya::audio_output_tick () |
| Create a BroadcastSource<bool> ticking once per audio output cycle. | |
| std::shared_ptr< Vruta::BroadcastSource< WindowFrame > > | MayaFlux::Kriya::window_frame_tick (const std::shared_ptr< Core::Window > &window) |
| Create a BroadcastSource<bool> ticking once per captured window frame. | |