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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Yantra::GpuBufferBinding::binding { 0 } |
Definition at line 23 of file GpuResourceManager.hpp.
Referenced by MayaFlux::Yantra::GpuResourceManager::bind_descriptor(), MayaFlux::Yantra::GpuResourceManager::bind_image_sampled(), and MayaFlux::Yantra::GpuResourceManager::bind_image_storage().