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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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One local mesh in a hierarchical model. More...
#include <StructureConfig.hpp>
Collaboration diagram for MayaFlux::StructureConfig::ModelComponent:Public Attributes | |
| MeshExpression | expression |
| Fixed construction expression. | |
| glm::mat4 | local_transform { 1.0F } |
| Fixed local transform within the hierarchy. | |
| std::optional< Kakshya::MeshData > | mesh |
| Fixed materialised source. | |
| std::optional< uint32_t > | parent_component |
| Parent index within Model::components, or no local parent. | |
| std::optional< uint32_t > | parent_slot |
| Parent slot index in an existing Model::network, or no existing parent. | |
| std::shared_ptr< Nodes::GpuSync::MeshWriterNode > | writer |
| Live geometry source. | |
One local mesh in a hierarchical model.
Definition at line 65 of file StructureConfig.hpp.