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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::function<bool(const std::shared_ptr<void>&, const std::shared_ptr<void>&)> MayaFlux::Registry::Service::DisplayService::attach_render_pass |
Attach a custom render pass to a window.
| window_handle | Window handle |
| render_pass_handle | Opaque render pass handle (Core::VKRenderPass cast to shared void*) |
Definition at line 107 of file DisplayService.hpp.
Referenced by MayaFlux::Portal::Graphics::RenderFlow::register_window_for_rendering().