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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::vector<BindingSlot> MayaFlux::Portal::Graphics::ShaderSpec::bindings |
Definition at line 333 of file ShaderSpec.hpp.
Referenced by MayaFlux::Yantra::bindings_from_spec(), MayaFlux::Portal::Graphics::detail::emit_glsl_kernel(), and MayaFlux::Portal::Graphics::detail::emit_spirv_asm().