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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| float MayaFlux::Portal::Graphics::SamplerConfig::max_anisotropy = 1.0F |
Definition at line 25 of file TextureLoom.hpp.
Referenced by MayaFlux::Portal::Graphics::SamplerForge::create_sampler(), MayaFlux::Portal::Graphics::TextureLoom::create_sampler(), MayaFlux::Portal::Graphics::SamplerForge::get_anisotropic(), MayaFlux::Portal::Graphics::SamplerForge::get_default_linear(), MayaFlux::Portal::Graphics::SamplerForge::get_default_nearest(), MayaFlux::Portal::Graphics::SamplerForge::hash_config(), and MayaFlux::Portal::Graphics::TextureLoom::hash_sampler_config().