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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| ShaderID MayaFlux::Portal::Graphics::GpuComputeConfig::shader_id { INVALID_SHADER } |
Definition at line 112 of file ShaderUtils.hpp.
Referenced by MayaFlux::Yantra::VisionGpuExecutor::config(), MayaFlux::Yantra::GpuResourceManager::initialise(), and MayaFlux::Yantra::GpuDispatchCore::update_dispatch_key_cache().