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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void* MayaFlux::Portal::Graphics::GpuBufferHandle::mapped_ptr { nullptr } |
Definition at line 26 of file ShaderUtils.hpp.
Referenced by MayaFlux::Buffers::generation_slot(), and MayaFlux::Buffers::DataReadProcessor::submit_read().