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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Portal::Graphics::GpuBufferBinding::binding { 0 } |
Binding index within the set.
Definition at line 145 of file GraphicsUtils.hpp.
Referenced by MayaFlux::Yantra::GpuResourceManager::bind_descriptor(), MayaFlux::Yantra::GpuResourceManager::bind_image_sampled(), MayaFlux::Yantra::GpuResourceManager::bind_image_storage(), MayaFlux::Yantra::GpuResourceManager::bind_shared_descriptor(), MayaFlux::Yantra::GpuResourceManager::make_shared_buffer_hazard(), and MayaFlux::Yantra::TextureExecutionContext::slot_binding().