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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| glm::mat4 MayaFlux::Nodes::Network::MeshSlot::world_transform { 1.0F } |
World-space transform, recomputed each cycle from the DAG.
Definition at line 45 of file MeshSlot.hpp.
Referenced by MayaFlux::Nodes::Network::MeshTransformOperator::process_slot().