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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| VisionBackend MayaFlux::Kinesis::Vision::VisionSequence::backend { VisionBackend::GPU } |
Backend used for every step.
Definition at line 383 of file VisionOp.hpp.
Referenced by MayaFlux::Kinesis::Vision::VisionSequence::Builder::build(), MayaFlux::Buffers::ImageCVProcessor< T >::ImageCVProcessor(), MayaFlux::Buffers::ImageCVProcessor< T >::on_attach(), MayaFlux::Kakshya::VisionProcessor::on_attach(), MayaFlux::Buffers::ImageCVProcessor< T >::on_detach(), MayaFlux::Kakshya::VisionProcessor::on_detach(), MayaFlux::Kakshya::VisionProcessor::process(), MayaFlux::Buffers::ImageCVProcessor< T >::processing_function(), MayaFlux::Buffers::ImageCVProcessor< T >::set_sequence(), MayaFlux::Kakshya::VisionProcessor::set_sequence(), and MayaFlux::Kakshya::VisionProcessor::VisionProcessor().