|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
| VisionResult MayaFlux::Kinesis::Vision::VisionPass< Handle >::result |
Definition at line 242 of file VisionContext.hpp.
Referenced by MayaFlux::Kinesis::Vision::VisionPass< Handle >::begin(), MayaFlux::Yantra::VisionGpuExecutor::op_canny(), MayaFlux::Yantra::VisionGpuExecutor::op_confine(), MayaFlux::Yantra::VisionGpuExecutor::op_connected_components(), MayaFlux::Yantra::VisionGpuExecutor::op_extract_peaks(), MayaFlux::Yantra::VisionGpuExecutor::op_harris_response(), MayaFlux::Yantra::VisionGpuExecutor::op_open_close(), MayaFlux::Yantra::VisionGpuExecutor::op_snapshot(), MayaFlux::Yantra::VisionGpuExecutor::op_threshold_otsu(), MayaFlux::Yantra::VisionGpuExecutor::op_track_keypoints(), MayaFlux::Kinesis::Vision::VisionExecutor::run(), MayaFlux::Yantra::VisionGpuExecutor::run(), and MayaFlux::Kinesis::Vision::VisionPass< Handle >::set_geometry().