MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Kinesis::RenderTransform Struct Reference

Packed view, projection, and geometry matrices for rendering. More...

#include <ViewTransform.hpp>

+ Collaboration diagram for MayaFlux::Kinesis::RenderTransform:

Public Attributes

glm::mat4 geometry { 1.0F }
 
ViewTransform view_transform {}
 

Detailed Description

Packed view, projection, and geometry matrices for rendering.

Geometry acts first; all matrices default to identity.

Definition at line 35 of file ViewTransform.hpp.


The documentation for this struct was generated from the following file: