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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Origin and normalized direction in world space. More...
#include <HitTest.hpp>
Collaboration diagram for MayaFlux::Kinesis::Ray:Public Attributes | |
| glm::vec3 | direction |
| glm::vec3 | origin |
Origin and normalized direction in world space.
Definition at line 17 of file HitTest.hpp.