MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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MayaFlux::Kinesis::QuadGeometry Struct Reference

Textured quad vertex data together with its semantic layout descriptor. More...

#include <GeometryPrimitives.hpp>

+ Collaboration diagram for MayaFlux::Kinesis::QuadGeometry:

Public Attributes

std::array< Nodes::TextureQuadVertex, 4 > vertices
 
Kakshya::VertexLayout layout
 

Detailed Description

Textured quad vertex data together with its semantic layout descriptor.

Returned by generate_quad(). Callers memcpy vertices into their staging buffer and forward layout to set_vertex_layout().

Definition at line 259 of file GeometryPrimitives.hpp.


The documentation for this struct was generated from the following file: