MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
MayaFlux::Kinesis::HitResult Struct Reference

Entity id and perpendicular distance from the ray axis. More...

#include <HitTest.hpp>

+ Collaboration diagram for MayaFlux::Kinesis::HitResult:

Public Attributes

float distance
 
uint32_t id
 
float t
 

Detailed Description

Entity id and perpendicular distance from the ray axis.

Definition at line 30 of file HitTest.hpp.


The documentation for this struct was generated from the following file: