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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Entity id and perpendicular distance from the ray axis. More...
#include <HitTest.hpp>
Collaboration diagram for MayaFlux::Kinesis::HitResult:Public Attributes | |
| float | distance |
| uint32_t | id |
| float | t |
Entity id and perpendicular distance from the ray axis.
Definition at line 30 of file HitTest.hpp.