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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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inlinestatic |
Factory: Create layout for line primitives (position, color, thickness)
Definition at line 111 of file VertexLayout.hpp.
References attributes, MayaFlux::Kakshya::VertexAttributeLayout::component_modality, MayaFlux::Kakshya::SCALAR_F32, stride_bytes, MayaFlux::Kakshya::TEXTURE_COORDS_2D, MayaFlux::Kakshya::VERTEX_COLORS_RGB, and MayaFlux::Kakshya::VERTEX_POSITIONS_3D.
Referenced by MayaFlux::Nodes::GpuSync::PathGeneratorNode::PathGeneratorNode(), MayaFlux::Nodes::GpuSync::PathGeneratorNode::PathGeneratorNode(), MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::TopologyGeneratorNode(), and MayaFlux::Nodes::GpuSync::TopologyGeneratorNode::TopologyGeneratorNode().
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