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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Bytes per texel for this format.
Definition at line 11 of file TextureAccess.cpp.
References MayaFlux::Kakshya::FLOAT32, MayaFlux::Kakshya::FLOAT64, format, MayaFlux::Kakshya::INT32, MayaFlux::Kakshya::UINT16, MayaFlux::Kakshya::UINT32, MayaFlux::Kakshya::UINT8, MayaFlux::Kakshya::VEC2_F32, MayaFlux::Kakshya::VEC2_F64, MayaFlux::Kakshya::VEC3_F32, MayaFlux::Kakshya::VEC3_F64, MayaFlux::Kakshya::VEC4_F32, and MayaFlux::Kakshya::VEC4_F64.