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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| std::optional<std::array<uint32_t, 3> > MayaFlux::Core::ShaderReflection::workgroup_size |
local_size_x/y/z
Definition at line 103 of file VKShaderModule.hpp.
Referenced by MayaFlux::Core::VKShaderModule::reflect_spirv().