MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ add_push_constant()

void MayaFlux::Core::ComputePipelineConfig::add_push_constant ( vk::ShaderStageFlags  stages,
uint32_t  size,
uint32_t  offset = 0 
)
inline

Definition at line 51 of file VKComputePipeline.hpp.

52 {
53 push_constants.emplace_back(stages, offset, size);
54 }
std::vector< PushConstantRange > push_constants
Push constant ranges.

References push_constants.

Referenced by MayaFlux::Core::BackendPipelineManager::create_compute_pipeline(), and MayaFlux::Portal::Graphics::ComputePress::create_pipeline().

+ Here is the caller graph for this function: