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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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Push constant block the resample shader receives. More...
#include <VolumeSurfaceProcessor.hpp>
Collaboration diagram for MayaFlux::Buffers::VolumeSurfaceProcessor::SurfaceParams:Public Attributes | |
| uint32_t | depth |
| uint32_t | height |
| uint32_t | pad0 |
| uint32_t | res_x |
| uint32_t | res_y |
| uint32_t | res_z |
| float | threshold |
| uint32_t | width |
Push constant block the resample shader receives.
Lattice dimensions occupy the leading fields, matching the convention AdvectProcessor::AdvectParams establishes for volume stages, followed by the extraction resolution and the surface threshold.
Definition at line 51 of file VolumeSurfaceProcessor.hpp.