MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
MayaFlux::Buffers::VolumeSurfaceProcessor::SurfaceParams Struct Reference

Push constant block the resample shader receives. More...

#include <VolumeSurfaceProcessor.hpp>

+ Collaboration diagram for MayaFlux::Buffers::VolumeSurfaceProcessor::SurfaceParams:

Public Attributes

uint32_t depth
 
uint32_t height
 
uint32_t pad0
 
uint32_t res_x
 
uint32_t res_y
 
uint32_t res_z
 
float threshold
 
uint32_t width
 

Detailed Description

Push constant block the resample shader receives.

Lattice dimensions occupy the leading fields, matching the convention AdvectProcessor::AdvectParams establishes for volume stages, followed by the extraction resolution and the surface threshold.

Definition at line 51 of file VolumeSurfaceProcessor.hpp.


The documentation for this struct was generated from the following file: