MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::VertexSnapshot Struct Reference

Owned copy of pre-resolved vertex bytes and their layout. More...

#include <GeometryWriteProcessor.hpp>

+ Collaboration diagram for MayaFlux::Buffers::VertexSnapshot:

Public Attributes

std::vector< std::byte > bytes
 
Kakshya::VertexLayout layout
 

Detailed Description

Owned copy of pre-resolved vertex bytes and their layout.

Definition at line 22 of file GeometryWriteProcessor.hpp.


The documentation for this struct was generated from the following file: