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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::vector<Portal::Graphics::PushConstantField> MayaFlux::Buffers::ShaderConfig::pc_fields |
Retained from a ShaderSpec so feeds can resolve a field name to an offset. Empty for file shaders.
Definition at line 58 of file ShaderProcessor.hpp.
Referenced by MayaFlux::Buffers::ShaderProcessor::feed().